General Thoughts
As a preface, I have 20 minutes until work, so this may be more of a frantic update.
I have finally nailed down how I want to control my game, and it’s basically through the AnimationPlayer. I sat back down and started to redesign my first area, and I think it’s a very large improvement. It feels much more like a “House of the Dead game”. I’m no longer having just huge empty areas where zombies spawn. Now it’s much more mazelike, and your character slowly walks through the maze as zombies appear.
On the marketing front, I want to make a bigger, better YouTube video. I have two entrees, and they were created mostly to get my feet wet in video editing and the upload process. I want my videos to be interesting and compelling, and I think personal. I’m planning for the next video to be an introduction of sorts. I want to say what my game is, why I’m making it, and who I am. I think eventually I will show my face, but right now I just want to focus on slowly learning new skills and keeping consistent. I don’t want to take on too much at once and burn myself out - this is a marathon, not a race.
I’m still not too sure about a lot of the specifics of making a video…For instance, should I just be recording anytime I work on my game so I can add it as a B-roll? Do people sit down and record specific things to show? If they code in a new feature, do they delete the code and type it back in to give the illusion they are creating in front of you? I’m still working out the details here.
I would really like to make 2 videos a month, with them being around 3-5 minutes in length. I still need to decide on how I want to use things like TikTok or Instagram. I’ve made accounts on these platforms but nothing else yet. I feel like these platforms need more attention than YouTube, which is what is making me shy away from them.
Finally, I am also trying to shift all (or most, more realistically) of my video game playing/YouTube watching time into game development time. It is both not fun to wake up before work to code, and also very fun. It feels like since I’ve undertaken this project (It’s been over a month already!) I’ve really been pushing myself to learn new skills, which is awesome. I immensely enjoy being in this headspace, as it feels very rewarding.
Things I’ve Done
- Moved all logic into my AnimationPlayer
- Wrote documentation on how my game works
- Cleaned up the scripts, removed features no longer being used and things that had been long commented out.
- Started writing a script for my next YouTube video
I don’t have time to get AI feedback on this entry :(, I still need to run this post through Grammarly and deploy.
Thanks for reading! ~ Marcus